Complete C++ Roadmap: Beginner to Advanced with STL, OOP, DSA and Modern C++
This complete C++ roadmap covers everything from basic syntax to advanced modern C++ concepts. It includes object-oriented programming, STL, data structures, algorithms, memory management, multithreading, and interview preparation. Designed for beginners and professionals, this structured guide helps you build strong C++ fundamentals, write efficient code, and prepare for real-world software development and technical interviews.
Chapter 1: Introduction to C++
- What is C++
- History of C++
- Features of C++
- C vs C++
- Applications of C++
- C++ standards (C++11, C++14, C++17, C++20)
- Compilation process
- Setting up C++ environment (Linux / Windows)
Chapter 2: Basic Syntax and Structure
- Structure of a C++ program
#includedirectivesmain()function- Namespaces (
std) - Comments
- Keywords
Chapter 3: Data Types and Variables
- Built-in data types
- Type modifiers
sizeofoperator- Constants (
const,constexpr) - Type casting (implicit and explicit)
Chapter 4: Input and Output
cin,coutendlvs\n- Input/output formatting (
iomanip) - File stream basics
Chapter 5: Operators
- Arithmetic operators
- Relational operators
- Logical operators
- Bitwise operators
- Assignment operators
- Conditional (ternary) operator
Chapter 6: Control Statements
if,else if,elseswitch- Loops (
for,while,do-while) breakandcontinuegoto(concept only)
Chapter 7: Functions
- Function declaration and definition
- Function call
- Return types
- Function overloading
- Inline functions
- Call by value
- Call by reference
Chapter 8: Arrays and Strings
- One-dimensional arrays
- Two-dimensional arrays
- Multidimensional arrays
- Character arrays
- String handling functions
stringclass
Chapter 9: Pointers and References
- Pointer basics
- Pointer arithmetic
- Pointers with arrays and functions
nullptr- References
- Dangling and wild pointers
Chapter 10: Object-Oriented Programming Basics
- Class and object
- Access specifiers
- Constructors and destructors
thispointer- Static data members and functions
Chapter 11: Inheritance
- Single inheritance
- Multilevel inheritance
- Hierarchical inheritance
- Multiple inheritance
- Hybrid inheritance
- Virtual base class
- Diamond problem
Chapter 12: Polymorphism
- Function overloading
- Function overriding
- Compile-time polymorphism
- Runtime polymorphism
- Virtual functions
overridekeyword
Chapter 13: Encapsulation and Abstraction
- Data hiding
- Abstraction
- Abstract classes
- Interfaces using pure virtual functions
Chapter 14: Operator Overloading
- Unary operator overloading
- Binary operator overloading
- Overloading stream insertion and extraction operators
Chapter 15: Friend Function and Friend Class
- Friend function
- Friend class
- Use cases
Chapter 16: Dynamic Memory Management
newanddeletenew[]anddelete[]mallocvsnew- Memory leaks
- RAII concept
Chapter 17: Templates
- Function templates
- Class templates
- Template specialization
- Variadic templates (basics)
Chapter 18: Standard Template Library (STL)
Containers
- Vector
- List
- Deque
- Stack
- Queue
- Priority queue
- Set and multiset
- Map and multimap
- Unordered set and unordered map
Iterators
- Types of iterators
- Iterator operations
Algorithms
- Sorting algorithms
- Searching algorithms
- Numeric algorithms
Function Objects
- Functors
- Lambda expressions
- Custom comparators
Chapter 19: Exception Handling
try,catch,throw- Multiple catch blocks
- User-defined exceptions
noexcept
Chapter 20: File Handling
- File streams
- Text file operations
- Binary file operations
- File pointer positioning
Chapter 21: Data Structures Using C++
- Arrays
- Strings
- Linked list (singly, doubly, circular)
- Stack
- Queue
- Deque
- Trees
- Binary search tree
- Heap
- Hashing
- Graphs
Chapter 22: Algorithms
- Time and space complexity
- Sorting algorithms
- Searching algorithms
- Recursion
- Backtracking
- Greedy algorithms
- Dynamic programming
Chapter 23: Modern C++ Concepts
autokeyword- Range-based for loop
- Smart pointers
- Move semantics
- Rvalue references
std::move
Chapter 24: Multithreading and Concurrency
- Threads
- Mutex
- Locks
- Condition variables
- Atomic operations
Chapter 25: Design Patterns (Basics)
- Singleton
- Factory
- Observer
- Strategy
Chapter 26: Memory Management Internals
- Stack vs heap memory
- Shallow copy vs deep copy
- Copy constructor
- Copy assignment operator
- Rule of 3, 5, and 0
Chapter 27: Interview Preparation
- C++ interview questions
- Common pitfalls
- STL-based problems
- Object-oriented design questions
- Debugging and optimization tips
Chapter 28: Projects
- Student Management System
- Bank Management System
- Library Management System
- Inventory Management System
- Mini Compiler (basic)
- File Compression Tool