C++ Polymorphism Explained | Function Overloading, Overriding, Virtual Functions, Runtime & Compile-Time Polymorphism
This complete tutorial on C++ Polymorphism explains how objects and functions can exhibit multiple behaviors. It covers function overloading, function overriding, compile-time polymorphism, runtime polymorphism, virtual functions, and the override keyword. The tutorial follows best practices and helps learners understand one of the core concepts of Object-Oriented Programming for flexible and reusable code.
Polymorphism – Complete Tutorial
1. What is Polymorphism?
Polymorphism is an OOP concept that allows a function or object to take multiple forms.
It increases flexibility and code reusability.
- Compile-time polymorphism (static) – resolved at compile time
- Runtime polymorphism (dynamic) – resolved at runtime
2. Function Overloading
Function overloading allows multiple functions with the same name but different parameter lists in the same scope.
Example:
Best Practices:
- Use function overloading for similar operations
- Keep parameter types or number distinct
3. Function Overriding
Function overriding occurs when a derived class redefines a base class function with the same name, parameters, and return type.
Example:
4. Compile-Time Polymorphism
Also called static polymorphism, resolved during compilation.
Examples:
- Function overloading
- Operator overloading
Key Point: Compiler decides which function/operator to call.
5. Runtime Polymorphism
Also called dynamic polymorphism, resolved at runtime.
Achieved using:
- Pointers or references to base class
- Virtual functions
Example:
6. Virtual Functions
A virtual function is declared with the virtual keyword in the base class.
It allows runtime polymorphism.
Key Points:
- Enables derived class methods to be called through base class pointers
- Reduces the need for multiple conditional checks
- Always make base class destructor virtual if using inheritance
7. override Keyword
The override keyword explicitly tells the compiler that a function overrides a base class virtual function.
Example:
Benefits:
- Catches errors at compile time if function signatures don’t match
- Improves code readability
Best Practices for Polymorphism
- Use compile-time polymorphism for efficiency
- Use runtime polymorphism for flexibility
- Always mark base class destructor as
virtual - Prefer
overridefor clarity and safety - Avoid excessive multiple inheritance to reduce complexity
Common Mistakes
- Forgetting
virtualkeyword for base class functions - Not using
overridewhen overriding - Trying to override non-virtual functions
- Using base class object instead of pointer/reference for runtime polymorphism
Summary
In this chapter, you learned about C++ Polymorphism, including:
- Function overloading and overriding
- Compile-time and runtime polymorphism
- Virtual functions and
overridekeyword
Polymorphism is a core OOP concept that allows flexible and reusable code, making programs easier to maintain and extend.