CSharp Tutorials
C# Tutorials Roadmap
Section 1: Introduction to C# and .NET
-
Introduction to C#:
- What is C#? (Pronounced "C sharp").
- History and Evolution of C#.
- Why learn C#? (Windows Development, Web Development with ASP.NET, Game Development with Unity, Mobile Development with Xamarin/MAUI, Cloud Computing with Azure).
- C# vs. other languages (Java, C++, Python).
-
Introduction to .NET:
- What is .NET? (A platform for building various applications).
- Understanding the .NET ecosystem (.NET Framework, .NET Core, .NET 5/6/7/8+).
- Common Language Runtime (CLR) - JIT Compilation, Garbage Collection.
- Base Class Library (BCL).
- Setting up a C# development environment (Visual Studio, VS Code with C# extensions, .NET SDK).
-
Your First C# Program:
- Writing and compiling "Hello, World!" in C#.
- Understanding the basic program structure (
using
directives,namespace
,class
,Main
method). - Using
System.Console.WriteLine()
for output. - Understanding namespaces.
-
Data Types and Variables:
- Value Types (
int
,float
,double
,bool
,char
,structs
,enums
). - Reference Types (
string
,classes
,interfaces
,delegates
,arrays
). - Understanding the difference between value and reference types.
- Declaring and initializing variables.
- Implicitly typed variables (
var
). - Constants (
const
).
- Value Types (
-
Operators:
- Arithmetic operators.
- Assignment operators.
- Comparison operators.
- Logical operators.
- Bitwise operators.
- Conditional operator (
?:
). - Null-coalescing operator (
??
). - Null-conditional operator (
?.
,?[]
).
-
Input and Output (Console I/O):
- Using
System.Console.ReadLine()
for input. - Using
System.Console.Write()
andSystem.Console.WriteLine()
for output. - String formatting (composite formatting, interpolated strings -
$""
).
- Using
-
Control Flow:
- Conditional statements (
if
,else if
,else
). - Switch statement (with pattern matching - C# 7+).
- Loops (
for
,while
,do-while
,foreach
). - Break and continue statements.
- Conditional statements (
-
Arrays:
- Declaring and initializing arrays.
- Single-dimensional arrays.
- Multi-dimensional arrays.
- Jagged arrays.
- Accessing array elements.
- Using
foreach
with arrays.
Section 2: Object-Oriented Programming (OOP) in C#
-
Introduction to OOP Concepts:
- Encapsulation.
- Abstraction.
- Inheritance.
- Polymorphism.
-
Classes and Objects:
- Defining a class (members: fields, properties, methods, events).
- Creating objects (instances of a class).
- Access modifiers (
public
,private
,protected
,internal
,protected internal
,private protected
). - Understanding the role of access modifiers in encapsulation.
-
Fields and Properties:
- Understanding fields (data members).
- Understanding properties (providing controlled access to fields - getters and setters).
- Auto-implemented properties.
- Expression-bodied properties (C# 6+).
-
Methods:
- Defining and calling methods.
- Method parameters (value parameters, reference parameters -
ref
, output parameters -out
, parameter arrays -params
). - Optional parameters and named arguments (C# 4+).
- Method overloading.
- Expression-bodied methods (C# 6+).
-
Constructors and Destructors:
- Understanding constructors (initializing objects).
- Default constructor.
- Parameterized constructors.
- Constructor chaining (using
this
andbase
). - Static constructors.
- Understanding destructors (finalizers - cleanup before garbage collection).
- The role of garbage collection.
-
Inheritance:
- Understanding inheritance (creating new classes from existing ones).
- Base classes and derived classes.
- Using the
base
keyword. - Understanding the inheritance hierarchy.
- Single inheritance (C# does not support multiple inheritance of classes).
- Sealed classes and methods.
-
Polymorphism:
- Understanding polymorphism ("many forms").
- Method overloading (compile-time polymorphism).
- Method overriding (runtime polymorphism).
- Using the
virtual
,override
, andnew
keywords.
-
Abstract Classes and Abstract Members:
- Understanding abstract classes (cannot be instantiated).
- Abstract methods and properties (must be implemented by derived classes).
-
Interfaces:
- Understanding interfaces (defining a contract).
- Implementing interfaces.
- Explicit interface implementation.
- Default interface methods (C# 8+).
- Interfaces vs. Abstract Classes.
-
Structs:
- Understanding structs (value types).
- Differences between classes and structs.
- Defining and using structs.
-
Enums:
- Understanding enums (sets of named constants).
- Defining and using enums.
- Working with enum values.
Section 3: Advanced C# Concepts
-
Delegates:
- Understanding delegates (type-safe function pointers).
- Declaring and using delegates.
- Multicast delegates.
-
Events:
- Understanding events (a way for objects to notify other objects of something that has happened).
- Declaring and raising events.
- Subscribing to and unsubscribing from events.
- Using the
EventHandler
delegate.
-
Exceptions and Exception Handling:
- Understanding exceptions (handling runtime errors).
try
,catch
, andfinally
blocks.- Throwing exceptions.
- Custom exceptions.
- The exception hierarchy.
- Using
using
statements with disposable resources (IDisposable
).
-
Generics:
- Understanding generics (writing type-safe and reusable code).
- Generic classes.
- Generic methods.
- Generic interfaces.
- Generic constraints.
-
Collections and Data Structures:
- Introduction to the .NET Collection Hierarchy.
-
Working with common collections:
System.Collections.Generic.List
.System.Collections.Generic.Dictionary
.System.Collections.Generic.HashSet
.System.Collections.Generic.Queue
.System.Collections.Generic.Stack
.
- Understanding the performance characteristics of different collections.
-
LINQ (Language Integrated Query):
- Introduction to LINQ (querying data from various sources).
- LINQ to Objects.
- Query syntax vs. Method syntax.
- Common LINQ operations (filtering, sorting, projecting, grouping, joining).
- Deferred execution.
-
Extension Methods:
- Understanding extension methods (adding methods to existing types without modifying them).
- Defining and using extension methods.
-
Anonymous Types:
- Understanding anonymous types (implicitly typed objects with properties).
- Using anonymous types, often with LINQ.
-
Nullable Types:
- Understanding nullable value types (
int?
,bool?
). - Using the null-coalescing (
??
) and null-conditional (?.
) operators. - Nullable reference types (C# 8+).
- Understanding nullable value types (
-
Asynchronous Programming (Async/Await):
- Understanding the need for asynchronous programming.
- Introduction to the Task-based Asynchronous Pattern (TAP).
- Using the
async
andawait
keywords. - Working with
Task
andTask
. - Handling exceptions in async methods.
-
Multithreading and Concurrency:
- Introduction to threads.
- Using the
System.Threading
namespace. - Synchronization primitives (
lock
,Mutex
,Semaphore
). - Understanding race conditions and deadlocks.
- Using the Task Parallel Library (TPL) -
Parallel.For
,Parallel.ForEach
.
-
File Handling and Streams:
- Working with files and directories (
System.IO
). - Reading from and writing to text files (
StreamReader
,StreamWriter
). - Reading from and writing to binary files (
BinaryReader
,BinaryWriter
). - Using streams.
- Working with files and directories (
-
Serialization and Deserialization:
- Understanding serialization (converting an object to a stream of bytes).
- Understanding deserialization (converting a stream of bytes back to an object).
- Using JSON serialization (
System.Text.Json
- .NET Core+). - Using XML serialization (
System.Xml.Serialization
).
-
Reflection:
- Understanding reflection (examining and modifying metadata of types at runtime).
- Using the
System.Reflection
namespace.
-
Attributes:
- Understanding attributes (adding declarative information to code).
- Using built-in attributes.
- Creating custom attributes.
-
Pointers and Unsafe Code (Optional):
- Understanding when and why to use unsafe code.
- Using pointers.
- The
fixed
keyword.
Section 4: Modern C# and .NET Features
-
Tuples (C# 7+):
- Understanding tuples (grouping multiple values).
- Value tuples.
- Tuple deconstruction.
-
Pattern Matching (C# 7+):
- Understanding pattern matching (testing if an object has a certain shape).
is
expressions with patterns.switch
statements with patterns.- Property patterns, Positional patterns, Var patterns, Constant patterns.
-
Local Functions (C# 7+):
- Understanding local functions (functions defined inside other functions).
- Capturing variables from the enclosing scope.
-
Expression-Bodied Members (C# 6+):
- Using expression bodies for methods, properties, constructors, etc.
- Null-Coalescing Assignment Operator (
??=
- C# 8+). using
Declarations (C# 8+).- Async Streams (
IAsyncEnumerable
- C# 8+). - Indices and Ranges (C# 8+).
- Target-Typed
new
Expressions (C# 9+). - Init-only Setters (C# 9+).
-
Records (C# 9+):
- Understanding records (simplified syntax for creating immutable types).
- Positional records, nominal records.
with
expressions.
- Top-Level Statements (C# 9+).
- Global
using
Directives (C# 10+). - File-Scoped Namespaces (C# 10+).
const
Interpolated Strings (C# 10+).- Pattern Matching Enhancements (various C# versions).
- Primary Constructors (C# 12+).
- Collection Expressions (C# 12+).
Section 5: Practical Application and Development
- Understanding the .NET Build Process.
- Using NuGet Package Manager.
- Debugging C# Applications.
- Unit Testing in C# (e.g., NUnit, xUnit, MSTest).
- Logging in C#.
- Configuration Management.
- Dependency Injection.
-
Introduction to Common .NET Workloads:
- Web Development: ASP.NET Core (MVC, Razor Pages, Blazor, Web APIs).
- Desktop Development: WPF, Windows Forms, MAUI.
- Mobile Development: MAUI.
- Game Development: Unity (using C#).
- Cloud Development: Azure Functions, Azure App Services.
- Cross-Platform Development: .NET on Linux, macOS, Docker.
-
Working with Databases:
- ADO.NET.
- Entity Framework Core (ORM).
- Design Patterns in C#.
- Code Style and Best Practices.
- Performance Optimization in C#.
- Security Considerations in C#.
Section 6: Further Exploration and Specialization
- Exploring Specific .NET Libraries and Frameworks.
- Advanced LINQ Topics.
- Metaprogramming with C# (e.g., Source Generators - C# 9+).
- Interoperability with other languages (P/Invoke).
- Contributing to Open Source .NET Projects (Optional).
- Keeping up with the latest C# and .NET versions.
- Practice and Building Projects.