Dart Tutorials
Dart Tutorials Roadmap
Section 1: Introduction to Dart
-
What is Dart?
- History and purpose (developed by Google).
- Key features (client-optimized, fast on all platforms, productive development, familiar syntax).
- Dart VM vs. AOT Compilation vs. JIT Compilation.
- Where is Dart used? (Flutter for mobile/web/desktop, web development, server-side development).
-
Setting up the Dart Environment:
- Installing the Dart SDK.
- Using a code editor (VS Code with Dart/Flutter extensions, IntelliJ IDEA/Android Studio).
- Running Dart code (using the Dart VM, compiling to JavaScript, compiling to native code).
-
Your First Dart Program:
- Writing and running "Hello, World!" in Dart.
- Understanding the basic program structure (
main()
function). - Using
print()
for output.
-
Variables and Data Types:
- Declaring variables (
var
,final
,const
). -
Built-in data types:
- Numbers (
int
,double
). - Strings (
String
). - Booleans (
bool
). - Lists (
List
- arrays). - Sets (
Set
). - Maps (
Map
- key-value pairs). - Runes (for Unicode).
- Symbols.
- Numbers (
- Understanding type inference.
- Nullable types (null safety - Dart 2.12+).
- Declaring variables (
-
Operators:
- Arithmetic operators.
- Equality and relational operators.
- Type test operators (
is
,is!
,as
). - Assignment operators.
- Logical operators.
- Bitwise and shift operators.
- Conditional expressions (
? :
,??
). - Cascade notation (
..
). - Spread operator (
...
- Dart 2.3+). - Null-aware operators (
??=
,?.
).
-
Input and Output (Console I/O):
- Using
dart:io
for console input (stdin.readLineSync()
). - Using
print()
for output.
- Using
-
Control Flow:
- Conditional statements (
if
,else if
,else
). - Switch statement.
- Loops (
for
,while
,do-while
,for-in
). - Break and continue statements.
- Conditional statements (
-
Functions:
- Defining functions.
- Return types and the
void
keyword. - Required positional parameters.
- Optional positional parameters (
[]
). - Named parameters (
{}
- oftenrequired
). - Arrow syntax (
=>
) for single-expression functions. - Anonymous functions (lambdas).
- Functions as first-class citizens.
-
Collections:
- Working with Lists, Sets, and Maps.
- Common collection methods (
add
,remove
,length
,contains
,keys
,values
,forEach
,map
,where
,toList
,toSet
, etc.). - Collection literals (
[]
,{}
,{}
). - Spread operator for combining collections.
- Collection
if
andfor
(Dart 2.3+).
Section 2: Object-Oriented Programming (OOP) in Dart
-
Introduction to OOP Concepts:
- Encapsulation.
- Abstraction.
- Inheritance.
- Polymorphism.
-
Classes and Objects:
- Defining classes.
- Creating objects (instances).
- Instance variables (fields).
- Methods.
- Getters and Setters.
- Private members (using
_
prefix).
-
Constructors:
- Default constructor.
- Parameterized constructors.
- Named constructors.
- Constructor forwarding (
: this(...)
). - Initializer lists.
- Factory constructors.
- Const constructors.
-
Inheritance:
- Using the
extends
keyword. - Accessing base class members (
super
keyword). - Method overriding.
- Using the
-
Abstract Classes and Abstract Members:
- Using the
abstract
keyword. - Abstract methods (without implementation).
- Using the
-
Interfaces (Implicit Interfaces):
- Understanding that every class implicitly defines an interface.
- Using the
implements
keyword to implement interfaces. - Implementing multiple interfaces.
-
Mixins:
- Understanding mixins (reusing class code in multiple class hierarchies).
- Using the
with
keyword. - Mixin constraints (
on
keyword).
-
Enums:
- Defining and using enums.
- Enum values and properties.
- Enhanced enums (Dart 2.17+).
-
Static Members:
- Static variables.
- Static methods.
Section 3: Advanced Dart Concepts
-
Null Safety (Dart 2.12+):
- Understanding nullable types (
?
). - Non-nullable types.
- Null assertion operator (
!
). - Late initialization (
late
keyword). - Understanding flow analysis.
- Understanding nullable types (
-
Futures and Asynchronous Programming:
- Understanding asynchronous operations.
- Introduction to
Future
. - Using
async
andawait
. - Handling errors in Futures.
- Working with multiple Futures.
-
Streams:
- Understanding Streams (sequences of asynchronous events).
- Creating Streams.
- Listening to Streams.
- Transforming Streams.
- Using
async*
andyield
for Stream generation.
-
Error Handling:
- Understanding exceptions.
- Using
try
,catch
,on
, andfinally
. - Throwing exceptions.
- Custom exceptions.
-
Libraries and Imports:
- Understanding libraries (units of code organization).
- Using the
import
keyword. - Prefixes (
as
). - Showing and hiding members (
show
,hide
). - Deferred loading (
deferred as
).
-
Pub Package Manager:
- Understanding Pub (Dart's package manager).
- Using
pubspec.yaml
. - Adding dependencies.
- Getting packages (
pub get
). - Updating packages (
pub upgrade
). - Publishing packages.
-
Generics:
- Understanding generics (writing type-safe and reusable code).
- Generic classes, methods, and functions.
- Generic constraints.
-
Type Definitions (
typedef
):- Creating aliases for function types.
- Creating aliases for complex types (Dart 2.13+).
-
Isolates (Concurrency):
- Understanding Isolates (independent workers with their own memory).
- Communicating between Isolates (using Ports).
-
Metaprogramming (Mirrors - older):
- Understanding Mirrors (reflection - less common in modern Dart).
-
Dart DevTools:
- Using DevTools for debugging, profiling, and inspecting Dart/Flutter applications.
Section 4: Dart for Specific Platforms (Choose Your Path)
-
Dart for Flutter (Most Common):
- Introduction to Flutter (UI toolkit).
- Understanding Widgets (Stateless and Stateful).
- Building UI layouts.
- Handling user input.
- State Management in Flutter.
- Navigation.
- Working with APIs and databases.
- Deployment.
-
Dart for Web Development:
- Compiling Dart to JavaScript.
- Working with the DOM (
dart:html
). - Building web applications (e.g., using frameworks like AngularDart or building with Flutter Web).
-
Dart for Server-Side Development:
- Using the Dart VM for server applications.
- Working with HTTP servers (
dart:io
). - Using server-side frameworks (e.g., Shelf, Aqueduct, Dart Frog).
- Database interaction.
-
Dart for Desktop Development:
- Using Flutter Desktop embeddings.
Section 5: Testing and Best Practices
-
Unit Testing:
- Using the
test
package. - Writing and running unit tests.
- Mocking dependencies.
- Using the
- Widget Testing (for Flutter).
- Integration Testing (for Flutter).
- Code Style and Formatting (
dart format
). - Static Analysis (Dart Analyzer).
- Documentation (
dart doc
). - Effective Dart Guidelines.
- Design Patterns in Dart/Flutter.
Section 6: Further Exploration and Specialization
- Exploring Specific Dart Packages and Libraries.
- Advanced Asynchronous Programming Patterns.
- Dart FFI (Foreign Function Interface) for interacting with native code.
- Dart Sass (Sass implementation in Dart).
- Contributing to Open Source Dart/Flutter Projects (Optional).
- Keeping up with the latest Dart and Flutter versions.
- Practice and Building Projects.