Go Tutorials
Go Tutorials Roadmap
Section 1: Introduction and Basics
-
What is Go?
- Understanding Go's origins, goals (simplicity, efficiency, concurrency).
- Key features: compiled, garbage-collected, statically-typed, strong support for concurrency.
-
Setting up Go:
- Installing Go on your operating system (Windows, macOS, Linux).
- Setting up your Go environment (
GOPATH
,GOROOT
- understanding their roles, especially with Go Modules). - Using Go Modules for dependency management.
-
Your First Go Program ("Hello, World!"):
- Understanding the basic structure of a Go program (
package main
,func main
). - Using the
fmt
package for printing output. - Compiling and running a Go program (
go build
,go run
).
- Understanding the basic structure of a Go program (
-
Basic Syntax:
- Keywords and identifiers.
- Comments (single-line and multi-line).
- Variable declaration and initialization (
var
, short declaration:=
). - Data types (
int
,float
,bool
,string
, etc.). - Type inference.
- Constants (
const
).
-
Operators:
- Arithmetic operators.
- Comparison operators.
- Logical operators.
- Assignment operators.
-
Control Flow:
- Conditional statements (
if
,else if
,else
). - Switch statements (basic and type switches).
- Loops (
for
- Go's only loop keyword). break
andcontinue
statements.
- Conditional statements (
-
Functions:
- Declaring and calling functions.
- Function parameters and return values.
- Multiple return values.
- Named return values.
- Variadic functions.
-
Pointers:
- Understanding pointers and memory addresses.
- Dereferencing pointers.
- When to use pointers.
Section 2: Data Structures and Collections
-
Arrays:
- Declaring and initializing arrays.
- Accessing array elements.
- Array length.
-
Slices:
- Understanding slices (dynamic arrays).
- Creating slices (from arrays, using
make
, literals). - Slice operations (slicing, appending with
append
). - Slice length and capacity.
- Passing slices to functions.
-
Maps:
- Declaring and initializing maps.
- Adding, accessing, and deleting elements.
- Checking for existence of a key.
- Iterating over maps.
-
Structs:
- Defining structs.
- Creating struct instances.
- Accessing struct fields.
- Anonymous structs.
- Struct embedding (composition).
Section 3: Methods, Interfaces, and Error Handling
-
Methods:
- Defining methods on structs.
- Receiver types (value vs. pointer receivers).
- When to use value vs. pointer receivers.
-
Interfaces:
- Defining interfaces (sets of method signatures).
- Implementing interfaces implicitly.
- Interface values (dynamic type and value).
- The empty interface (
interface{}
orany
in newer Go). - Type assertions and type switches.
-
Error Handling:
- Understanding Go's error handling philosophy (explicit error return values).
- The
error
interface. - Creating custom error types.
- Using
errors.New
andfmt.Errorf
. - Wrapping errors (Go 1.13+).
- Checking for specific error types.
-
Defer, Panic, and Recover:
- Using
defer
for cleanup. - Understanding
panic
(unrecoverable errors). - Using
recover
to handle panics (advanced).
- Using
Section 4: Concurrency (Goroutines and Channels)
-
Introduction to Concurrency:
- Understanding concurrency vs. parallelism.
- Go's approach to concurrency (CSP - Communicating Sequential Processes).
-
Goroutines:
- Creating goroutines (using the
go
keyword). - Communicating between goroutines (instead of sharing memory).
- Understanding the Go runtime scheduler.
- Creating goroutines (using the
-
Channels:
- Creating channels (
make(chan Type)
). - Sending and receiving values on channels.
- Buffered vs. unbuffered channels.
- Closing channels.
- Checking if a channel is closed.
- Creating channels (
-
Select Statement:
- Using
select
to wait on multiple channel operations. - Default case in
select
.
- Using
-
Synchronization Primitives (
sync
package):- Understanding the need for synchronization when sharing memory.
- Mutexes (
sync.Mutex
) for protecting shared data. - WaitGroups (
sync.WaitGroup
) for waiting for goroutines to complete. - Atomic operations (
sync/atomic
) for low-level synchronization.
Section 5: Packages and Modules
-
Understanding Packages:
- Organizing code into packages.
- Exporting (public) vs. unexporting (private) identifiers.
- Importing packages.
- Package aliases.
-
Go Modules:
- Initializing a module (
go mod init
). - Adding and managing dependencies (
go get
,go mod tidy
). - Understanding
go.mod
andgo.sum
files.
- Initializing a module (
Section 6: Standard Library and File I/O
-
Exploring Key Standard Library Packages:
fmt
(formatted I/O).io
(input/output primitives).os
(operating system interaction).strings
(string manipulation).strconv
(string conversions).time
(time and date operations).log
(logging).encoding/json
(JSON encoding/decoding).net/http
(HTTP clients and servers).
-
File Input and Output:
- Opening and closing files.
- Reading from files.
- Writing to files.
- Handling file errors.
Section 7: Testing and Benchmarking
-
Introduction to Testing in Go:
- Go's built-in testing framework (
testing
package). - Creating test files (
_test.go
suffix). - Writing test functions (
func TestXxx
). - Running tests (
go test
). - Test coverage.
- Go's built-in testing framework (
-
Table Driven Tests:
- Organizing tests with input and expected output.
-
Benchmarking:
- Writing benchmark functions (
func BenchmarkXxx
). - Running benchmarks (
go test -bench=.
). - Interpreting benchmark results.
- Writing benchmark functions (
-
Examples:
- Writing example functions (
func ExampleXxx
). - Using examples in documentation and tests.
- Writing example functions (
Section 8: Advanced Topics (Optional, for later)
-
Context Package (
context
):- Understanding context for managing deadlines, cancellations, and request-scoped values, especially in concurrent operations and HTTP servers.
-
Reflection (
reflect
package):- Understanding reflection for inspecting and modifying types and values at runtime.
- Caution: Reflection can be complex and should be used judiciously.
-
Unsafe Package (
unsafe
):- Understanding the
unsafe
package for low-level memory manipulation. - Caution: Using
unsafe
bypasses Go's type safety and garbage collection and should only be used when absolutely necessary.
- Understanding the
-
Code Generation (
go generate
):- Using
go generate
for automating code generation tasks.
- Using
-
Profiling Go Programs:
- Using the
pprof
package to profile CPU usage, memory allocation, etc.
- Using the
-
Working with Databases:
- Using the
database/sql
package. - Using database drivers.
- Using the
-
Building Web Applications:
- Using the
net/http
package to build web servers. - Handling requests and responses.
- Routing.
- Introduction to popular web frameworks (e.g., Gin, Echo, Chi).
- Using the
-
Working with gRPC:
- Introduction to gRPC and Protocol Buffers.
- Building gRPC services in Go.
Section 9: Best Practices and Ecosystem
-
Go Idioms and Best Practices:
- Following Go's idiomatic style (
go fmt
,golint
,go vet
). - Writing clean and maintainable Go code.
- Effective error handling strategies.
- Designing concurrent programs.
- Following Go's idiomatic style (
-
Exploring the Go Ecosystem:
- Discovering popular Go libraries and tools.
- Contributing to open-source Go projects.